﻿//----------------------------------------------------------------
// Copyright (c) 2011-2013 
// All rights reserved.
// Author: Ben DaoWei 
// Contact: bendaowei@gmail.com
// Web Link: http://xnaeditor.codeplex.com
// ----------------------------------------------------------------

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace UnityEngine.Graphics
{
    public enum EPaletteRendererType : int
    {
        Cliff = 0,
        Doodad = 1,
        Unit = 2,
        Custom = 3,
        Sprite = 4,
    }
}
